Question about Riki 's new ult

So does Riki's new ult purge dust, or would he still be dusted? As a corollary to that is his new ult more of a defensive or offensive spell? I could see it doing both.

21 comments · 78% upvoted · other discussions

comments

stakoverflo

My initial reading of the spell, I basically pictured Slark Ult meets Sleight of Fist, but the gif I saw of the spell showed it as a channeled spell. So I assume Fissure, Ravage, Light Strike Array etc. will all interrupt the spell.

I think the reason it mentions it makes him invisible (forget the exact wording) is just so that there's no confusion as to whether or not the channel "locks" permanent invisibly from fading you out. With this you just disappear and go on a stabbing frenzy.

Slarks ult specifically state it "makes you immune to detection", so re-reading both abilities, I'm 90% confident Riki can be easily stopped

[deleted]

Pretty sure he phases out while channeling, then slight of fists everyone from behind simultaneously.

That being said, its not something I see myself skilling early. While it can be nice to cast to 1) last hit on a gank or 2) get counter-rotations to back off while waiting for blink to CD so you can escape, I see it mostly as a teamfight-y thing that'll be incredibly useful for high ground fights, since it effectively covers most of the stairs up. If it procs on-hit effects like slight of fist, then its going to be straight up bonkers, especially in combination with someone like mag.

[deleted]

[deleted]

[deleted]

bfury isn't worth it, IMO. Since the backstab damage doesn't cleave, you're better off just buffing target stuff with basher/agi items.

Actually, I think that Skadi will be a HUGE pickup on riki now. I used to get it in games where I needed a bit of fat, but with his new ult, smoke into stabs is pretty crazy with that added slow.

[deleted]

[deleted]

[deleted]

After a handful of riki games, I can confirm that he plays nearly the same, but punishes bad play more while giving you more flexibility early on.

The new ult is a goddamn miracle - it fixes rikis biggest late-game weakness, melting in teamfights. With a skadi you can blink in, right click a few times, smoke, ult, and remain relevant for far more time than you have any business being relevant as a super squishy agi right clicker.

Now I need to determine itemization: should skadi come immedately after yasha, or should you get SNY first? I'm thinking that the skadi is a better pickup, since an orb gives you a bit less hp than a sange, but it gives you a ton of agi and int, which riki needs a lot of early on.

I'm feeling this build order: OOV, PMS, Treads, Diffu, Yasha, Skadi, SNY, Basher. Game should be over at that point.