Playing around with Shader Nodes
2 comments · 80% upvoted · source · other discussions
2 comments · 80% upvoted · source · other discussions
I am have been a blender user for some time, mailnly to create models for games in unity. However, I have never had that artistic talent to create great models -> So I never really made anything in either Blender or Unity other than some over extruded cubes.
However, when I first discovered shader nodes, my programatical senses spiked up and my 7 years of java and 3 years of factorio encouraged me to try something crazy good!
While I am already very satisfied with the results, I would like to include some other shader instead of showing a simple diffuse as the result. I wanted something which can probably multiply my BSDF outputs with my noise value to trun it off or on (or something like that). At the moment I have simply added the shaders, not much is available for math with shaders.
I love *voronoi world*