How are we supposed to find rifts?

Imo these levels are the most creative in the remake and I'd really like to find them in a resonable amount of time. The first one is actually placed close to character when you get notification. That's fine.

The second one i've found pretty quick because it's visible from one of the major cities.

But the third... is placed without any logic relative to previous ones. It's not visible from the city. It's not close to Edward when we get notification either.

I'm not even talking about quest marker. Why there is literally no hint on where to find them? What's the point of making these levels if you don't let players find them apart from saying 'well, it's somewhere in the open world'?

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Old-Newt-7167

I think they wanted to reward you for exploring the map. It might be frustrating a little tbh. but for me, I like how they’re totally hiding them. I hate when everything is visible on the map

Quiet-Function-8688

It's definitely for exploring which is great but that does come at a consequence where you're essentially punished for exploring too early, if you've completed an island there's very little reason for you to go back to that island unless there's a treasure map you find later on.

A marker after you've completed the main story would have been nice, or even just showing a closed rift you could note down for later.