A ton of potential
I have to say that this game has tons of potential and could easily reach a large player base. Some things I've enjoyed about it so far:
- User friendly controls and interface: the grid key setup works very well and allows the player to rarely need to look down or need to memorize tons of keybinds.
- Unit responsiveness: BA has some of the fastest unit response time I've seen in an RTS akin to something like SC2.
- Multiple strategies and unit combos are viable: I've committed to fast expanding, rushing, and teching, and all feel really good.
- Unit models look distinct and aesthetically pleasing: Genuinely surprised at some of graphical fidelity of some of the units. Not sure what engine they're using, but they look good. I know they're in the early stages, so I'm curious how much further they push the envelope here.
- A uniquely fast-paced but low stress RTS environment: In the several matches I played, I genuinely just felt like I was having a good time playing a new RTS while learning the units, strategies, etc. I think removing macro heavy (and micro) elements like managing workers and lots of upgrades removes some stressful aspects of learning RTS.
- Unit animations are surprisingly excellent for a game that's only in closed beta.
Some things that would be good for the future:
- Being able to compare units: This could even include some pie chart showing what strengths and weaknesses your deck may have (lack of long range, units overall too slow, rush style build, etc.)
- It didn't seem like I could click on individual units to attack them - only attack move: That could be an error on my part, but I'm not sure.
- Numerical values for unit health, damage, etc. in their respective card descriptions.
- Custom color choices.
- Adding a short video of the unit animations for each unit card when building a deck: This will help get a feel for what the unit does (especially if you don't know it yet).
I'm sure I'm missing some things, but I though I'd touch up on the things that came to mind.
16 comments · 95% upvoted · other discussions
Focus firing is disabled by default but can be enabled in settings.
https://www.reddit.com/r/BattleAces/comments/1diutqy/focus_firing_in_battle_aces/
fivemagicks [OP] 3 points · Jun 2024
Oh, awesome. Thank you