[SUGGESTION] [PvE] Per-hero ability keybinds
Since recent patch changed ability keybinds, now is the time to talk about nonsensical ability keybinds:
There's no reason for Phase Shift to be bound to 6 by default, it's the most often used ability, it should be bound to 5, where it always belonged.
There's no reason for Base to be bound to 5, and Decoy to Z (looking at 8-Bit).
...Plus a bunch of other characters that don't make sense with their arbitrary keybinds.
But I have a solution! Time to boost our visibility add per-hero keybinds: it might be not as simple as devs would like, but adding a drag & drop panel to Hero Loadout that would allow us to put abilities into slots (which correspond to Ability 1/2/3 in Options), would make our lives a lot easier.
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Old ui was way better. Anyway, there's an ability tab in the crafting menu in mission. They could use that to rearrange abilities per class.