r/indiedev
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22points
- 72points
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517points
Is sharing games public a bad Idea now? (i.redd.it) [Discussion]
- 276points
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55points
Anime combat in the rain (v.redd.it) [Video]
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33points
Its a fantasy thinking your demo will get stolen and sold for big profit (self.IndieDev) [Discussion]
- 132points
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202points
This won’t be popular but your games failure in the next fest is probably not AI slops fault (self.IndieDev) [Postmortem]
- 852points
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13points
How I address playtest feedback (v.redd.it) [Upcoming!]
- 60points
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330points
Now I feel safe😎 (i.redd.it) [Image]
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235points
Wrote a custom chunk system for my 2D game. How does it look? (v.redd.it) [Discussion]
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8points
Making an rpg about an ugly lil ghost hunter (v.redd.it) [Upcoming!]
- 279points
- 69points
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5points
Remember when people used to say "no one is going to steal your idea" only a few years ago? (self.IndieDev) [Discussion]
- 14points
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13points
I Spent a Fortune Exhibiting My Game Overseas, Only to Realize I Was Setting Myself Up for Disaster. (old.reddit.com) [Postmortem]
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8points
What do you do when a game has no built in controller remapping? (i.redd.it) [Discussion]
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4points
I finally made a game using my own engine (v.redd.it) [Feedback?]
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2points
Currently testing a new boss in my Tower Defense game. He knows Bone-fu (v.redd.it) [Video]
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19points
New UI + new units! isnt this starting to look just great? (v.redd.it) [Feedback?]
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15points
This is the feeling I made my game around. (v.redd.it) [Video]
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2points
Comment encore améliorer ? (old.reddit.com) [Feedback?]