u/ATwistedBlade
ATwistedBlade
ATwistedBlade
The 'R' key carries him but yeah
ATwistedBlade
I remember hearing it was a inside joke between mods before that but I may be wrong
ATwistedBlade
The 'I had viewers fix my face' vod at 45:55 I think
ATwistedBlade
good art
ATwistedBlade
His iconic soup goblin persona
ATwistedBlade
Im not fucking watching this
ATwistedBlade
Forced SMP
ATwistedBlade
Where is Mr. Peabody
ATwistedBlade
He made none pizza left beef
ATwistedBlade
VinnySuperGPT won
ATwistedBlade
I mean there are definitely a handful of people who prefer using stuff like gm8 and the mod 8.2 over gms1 and 2, its up to personal preference which one you use imo (although I much prefer gms2)
ATwistedBlade
Some people prefer the older versions
ATwistedBlade
It sounds like xstart = x and ystart = y are being changed somewhere outside the create event tbh, you could always use debug messages in order to test this for yourself and if the variables are different from where the player originally started or are updating constantly then thats were the issue lies.
ATwistedBlade
A lot of iwbtg fangame engines have all the tile sprites ripped onto it as well as spriters resource
ATwistedBlade
What do you mean they got him?
ATwistedBlade
Getting to see this live on stream made me grin ear to ear
ATwistedBlade
VinnyWasRight
ATwistedBlade
this happened to me as well lol, id create it in the create event and it would disappear once it reached the step event. Gamemaker wasnt detecting the object as being destroyed though which is weird. It worked fine once i put the instance create code in room start instead. It's likely a stupid bug.
ATwistedBlade
Oh my god bruh
ATwistedBlade
I got kicked from a gc for posting this image like a month ago
ATwistedBlade
Kino
ATwistedBlade
Found media
ATwistedBlade
All he ever wanted to do was the Joseph shake, fly high to a real one 🕊 🕊
ATwistedBlade
Come back goat
You have to click one of the icons on the screen, it should pop up with info about the game