u/Blooperman949
Blooperman949
Blooperman949
holy larp
Blooperman949
Protip. Use Zig as your C compiler. It's perfectly cross-platform.
Blooperman949
No, it's very simple, nerds just like bragging
Blooperman949
Two types of "unknown" exist here. The size changes? Use std.ArrayList or implement your own struct that stores and resizes an array internally. The size is fixed, but unknown? Use a slice, like a C array.
Blooperman949
Zig!!! Not the most stable option, but easily the most enjoyable.
Blooperman949
It's not because of a different version, you're playing a modpack with unique mechanics.
Blooperman949
I heard this from around Grass Lawn at the same time. Was wondering what it was.
Blooperman949
Blooperman949
AI + no actual modpacks, -5/10
Blooperman949
For context: I'm coming to this sub from a Zig background. I'm curious about Jai. This is the first thread I saw.
I like that Zig doesn't have operator overloading. You can use math operators on SIMD Vectors, but not on structs. For the most part, one operator = one math operation on the CPU (not literally, ik). I think it keeps the code clear and easy to understand. I don't like when operators are actually functions.
And funnily enough, IO is one of the few things I dislike in Zig, lol.
Anyways, that's just an opinion. Why do you like using operators for more than single operations? I just wanna hear other perspectives on this.
Blooperman949
le advertisement
Blooperman949
I made one of these in a day with no help from LLMs. You're over-engineering it.
And a bunch of these exist already.
Not trying to hate, but like, what do you expect from posting this? I can't imagine anyone responding positively to an AI-assisted wheel reinvention.
Blooperman949
I've never even heard of these rules. If you speak at conversational pace with the right stress on each syllable, the unstressed ones will naturally get devoiced. No need to memorize rules.
Blooperman949
Every TFC mob is its own thing. Vanilla animals still exist, they just don't spawn. TFC just created identical animals. If you want to add TFC features to a mob, you have to make a mod that creates its own version of that mob.
Blooperman949
Yeah, all the Destiny players moved here. They don't exactly have a good track record when it comes to positive feedback.
Blooperman949
I learned it because I like it. That is all. Use whatever you want to use.
Blooperman949
I've never heard that before, lol. Doesn't make any sense.
Blooperman949
...premium? What is a premium server?
Blooperman949
At the risk of being the "not a firefighter, but..." guy...
I'm relatively new to the community and I've only used CS. I tried ENB and found it to be a pain in the ass. Why do I have to patch my binary for a proprietary mod? I want it to be reproducible and disable-able. I found Community Shaders much more enticing because it's modular and transparent.
Blooperman949
Yep. This game is my first extraction shooter. It really helped once I realized I should expect to lose everything I load into a map with.
The return on investment isn't getting loot, it's having awesome fights.
Blooperman949
HUGE HUGE HUGE HUGE HUGE
Blooperman949
I don't think anyone recommends being a snob. It's a bad thing to be. What kind of question is this?
Blooperman949
GitHub pages is great for this
Blooperman949
the SINGLE frame of Auber has me cheering, I can't wait
7 years later, same issue here. If I find a solution, I'll edit this comment.