u/BorisThoris

115 post karma · 24 comment karma · joined Dec 2019

  1. 1points

    Family Guy: Back to the Multiverse in first person: see your own body, all 10 characters, split-screen, adjustable FOV (mod trailer, 60 fps) (youtube.com)

    1 comments · source

  2. 2points

    [The Simpsons: Hit & Run / PC] First Person Mod 1.3.1 trailer: cockpit driving from each car's seat, free look in cars, adjustable FOV (60 fps) (youtube.com) [Mod Showcase]

    1 comments · source

  3. 2points

    First Person Mod 1.3.1 trailer (60 fps): cockpit driving, free look in cars, Bart can see over the dash, adjustable FOV (youtube.com) [AI]

    1 comments · source

  4. 1points

    SkillBall — you’re the pinball with a gun [free browser prototype] (old.reddit.com) [[PC] (Web)]

    7 comments · source

  5. 1points

    The Scissors Principle: a free interactive chapter from Живият Ум, with two chess labs (self.chessprogramming)

    0 comments

  6. 1points

    First-person camera mods for The Simpsons: Hit & Run and Family Guy: Back to the Multiverse, plus real car interiors for Hit & Run (nexusmods.com) [Mod Showcase]

    1 comments · source

  7. 3points

    Update: first-person mods for The Simpsons: Hit & Run and Family Guy: Back to the Multiverse (1.3.0), plus a car interiors mod for Hit & Run (nexusmods.com)

    1 comments · source

  8. 9points

    New mod: Car Interiors and Clear Windows (the 28 hollow traffic cars get a cabin, glass you can see through) + First Person Mod 1.3.0 (nexusmods.com) [AI]

    1 comments · source

  9. 0points

    BBeats: a free browser DAW with WAM plugin hosting — looking for compatibility feedback (self.webaudio)

    7 comments

BorisThoris

The eye is read from each character's skeleton every frame, so you see your own arms, gun and feet with every character and costume, in story and split-screen. F6 switches back to the normal camera, F7 / F8 / F9 set the FOV (50-120).

Download: https://www.nexusmods.com/familyguybacktothemultiverse/mods/8

Also new for The Simpsons: Hit & Run:

Built with heavy AI assistance. Happy to answer questions.

BorisThoris

An ASI plug-in that moves the game's own camera to the character's eyes (F6 toggles back), so missions and cutscenes work as normal.

  • Mouse look on foot, cockpit driving from each car's own seat inside the cabin
  • Free look in cars that glides back to straight ahead
  • Short characters like Bart sit high enough to see over the dash (first person only)
  • Adjustable FOV, every character and costume

Download: https://www.nexusmods.com/thesimpsonshitandrun/mods/67

Companion mod that fills the 28 hollow cars with a cabin and makes the glass see-through, stock vs modded trailer: https://www.youtube.com/watch?v=MUwfYjgVhqU (https://www.nexusmods.com/thesimpsonshitandrun/mods/68)

Same approach for Family Guy: Back to the Multiverse: https://www.youtube.com/watch?v=fyOQR8czrdc

Built with heavy AI assistance. Questions and bug reports welcome.

BorisThoris

New trailers for both mods, recorded in the game at a real 60 fps, with the game's own music.

First Person Mod 1.3.1 (video above): https://www.nexusmods.com/thesimpsonshitandrun/mods/67

  • Mouse look on foot, cockpit driving from each car's own seat
  • Free look in cars that glides back to straight ahead
  • Bart and Lisa sit high enough to see over the dash (first person only)
  • Adjustable FOV: Page Up / Page Down / Home

Car Interiors and Clear Windows trailer, stock vs modded: https://www.youtube.com/watch?v=MUwfYjgVhqU Download: https://www.nexusmods.com/thesimpsonshitandrun/mods/68

Both work with Lucas' Mod Launcher. Built with heavy AI assistance, hence the flair. Bug reports welcome.

BorisThoris

Oof, thanks

BorisThoris

Which map are you playing on

BorisThoris

Some people create Some waste their time with hate

BorisThoris

Which map is it stuck on? Which map lags?

BorisThoris

I've been building my project since before claude's been a thing...... -.-
Main inspirations has been having a hybrid of industry standard apps like flstudio and ableton.

BorisThoris

Has nothing to do with Ardour. This is purely web based atm with React.

Theres a few bundled sample songs and this is still work in progress.

BorisThoris

🤣🤣🤣🤣

BorisThoris
BorisThoris

Theres indicators on top right corner of cards that let you know how many cards proximkty around is its pair. Minesweeper style, to ballance. Theres also items that neutralize or let you peak.

BorisThoris

Радвам се

BorisThoris

New 60 fps trailers:

Both are ASI plug-ins that move each game's own camera to the character's eyes (F6 toggles back), so there's no lag and missions and cutscenes work as normal.

Hit & Run First Person Mod 1.3.1: https://www.nexusmods.com/thesimpsonshitandrun/mods/67 Mouse look on foot, cockpit driving from each car's own seat, adjustable FOV, free look in cars, and every character and costume seeing from its own eyes. Works with Lucas' Mod Launcher.

Hit & Run Car Interiors and Clear Windows (new): https://www.nexusmods.com/thesimpsonshitandrun/mods/68 The 28 hollow traffic and mission cars get a cabin generated from each car's own model (inner body, seats, dash, wheel), and the windows of 76 cars become see-through.

Family Guy: Back to the Multiverse First Person Mod 1.3.0: https://www.nexusmods.com/familyguybacktothemultiverse/mods/8 The eye is read from each character's skeleton every frame, so you see your own arms, gun and body with all characters and costumes, in story and split-screen, with an adjustable FOV.

Built with heavy AI assistance. Questions and bug reports welcome.

BorisThoris

New 60 fps trailers:

Three releases today:

The Simpsons: Hit & Run - First Person Mod 1.3.1: https://www.nexusmods.com/thesimpsonshitandrun/mods/67

  • Adjustable FOV (Page Up / Page Down in game, saved to the INI).
  • Short characters like Bart sit high enough to see out of cars; only the view moves.
  • Free look in cars that stays where you put it, then glides back to straight ahead.
  • You sit in each car's own seat inside the cabin; the view rolls only with the car; smoother falls and car entry.

The Simpsons: Hit & Run - Car Interiors and Clear Windows (new): https://www.nexusmods.com/thesimpsonshitandrun/mods/68

  • The 28 hollow traffic and mission cars get a simple cabin in the game's own style, and the glass on 76 cars becomes properly see-through.

Family Guy: Back to the Multiverse - First Person Mod 1.3.0: https://www.nexusmods.com/familyguybacktothemultiverse/mods/8

  • Adjustable FOV (F7 / F8), for both split-screen players.
  • The eye comes from each character's skeleton, so all ten Versus characters, Stewie, Brian and every costume work.
  • Looking down never cuts into your own model or goes black when aiming.

Built with heavy AI assistance. Happy to answer questions or take bug reports.

BorisThoris

New 60 fps trailers:

Car Interiors and Clear Windows (new): https://www.nexusmods.com/thesimpsonshitandrun/mods/68

  • The 28 traffic and mission cars that are hollow inside (taxi, sedans, vans, trucks, the school bus, the cell phone cars...) get a simple cabin in the game's own low-poly style: inner body, floor, seats, dashboard and steering wheel, coloured from each car.
  • The glass on 76 cars is now a light tint with the game's own highlight streaks instead of a solid teal panel, so you can see the driver and seats from outside and the road from the seat.
  • A Lucas' Mod Launcher folder mod; untick it and the original cars are back. It replaces car files, so it conflicts with other mods that replace the same cars. Works with SHAR Remastered and Fully Connected Map.

First Person Mod 1.3.1: https://www.nexusmods.com/thesimpsonshitandrun/mods/67

  • Adjustable FOV: Page Up / Page Down in game (saved), Home for the game's own.
  • Bart and Lisa sit high enough to see out of cars (only the view moves, third person is unchanged).
  • Look around in cars with the mouse; the view stays where you put it and glides back after a couple of seconds.
  • In cars you now sit in that car's own seat inside the cabin (no more views from the roof or a van's cargo box).
  • Fixed: the car view tipping over after a crash, stutter in long falls, costume changes, and every character and costume now sees from its own eyes.
  • Works with Lucas' Mod Launcher and its Direct3D9 setting.

Full disclosure, hence the AI flair: built with heavy AI assistance. Bug reports welcome.