u/Cheap-Lychee3668

7 post karma · 17 comment karma · joined Oct 2020

Cheap-Lychee3668

Yeah. Because I still don't know how can I get ferroconcrete

Cheap-Lychee3668

Чекаю наступне питання про посрати

Cheap-Lychee3668

I have the same problem few times.

Cheap-Lychee3668

Really cool

Cheap-Lychee3668

I think there was a glass cover above the bottom. So, the hummer needs to crash a glass before pushing to the bottom.

Cheap-Lychee3668

Very natural. Looks great 👍

Cheap-Lychee3668

Very cool

Cheap-Lychee3668

Thank you so much

yes it will work

Cheap-Lychee3668

Yeah Thank you for help

Cheap-Lychee3668

How I can fix it?
these parts in the mouse and nose must be in the shade

Cheap-Lychee3668

very cool!
Interesting, how it will work if I use a wheelship?

Cheap-Lychee3668

Looks great,
Too detailed - it is cool!

Cheap-Lychee3668

Yeah, in this way it makes sens.

Cheap-Lychee3668

Not exactly,I made it to create many different objects in one click. This means - you can create 1- infinity objects in a radius around the point of click. These objects will be in random positions, rotation, scale, and order. You can automatically create a group of needed objects before appearing in the scene. You can use any prefabs with physics, animations, ... any.
And it is not a drawing.

Cheap-Lychee3668

Is it more expensive than bone animation or less for CPU or GPU?

Cheap-Lychee3668

Yeah I watched a Unity keynote just now
https://www.youtube.com/watch?v=8ZIdejTiXAE&t

Cheap-Lychee3668

you have a simple scene, You need just make lightmaps

Cheap-Lychee3668

Cool, cool.
Is it possible to use my rock prefab in the your generator?

Cheap-Lychee3668

Oh I see,
it is the perfect idea with a depth buffer.

Cheap-Lychee3668

my congratulations! It is really really cool.
I don't see any straight part of water, so perhaps there is a high level of tesselation.

Cheap-Lychee3668
Cheap-Lychee3668

Looks really cool and very interesting.
Is it just a shader? Or did you use particles also?
the water behavior a little similar to OBI liquid particles, But yes, it is water.
Has this shader some dependences on the angle of the ground surface?

Cheap-Lychee3668

Pretty cool

Cheap-Lychee3668

1Perspective 100%

Cheap-Lychee3668

I like it