u/Gradon4141_112
Gradon4141_112
Gradon4141_112
Where do I submit a ticket?
Gradon4141_112
These are pretty good! If I would like to give any tip on improvement, I would recommend shading the character more. Having the right shade and color tone goes a long way!
Gradon4141_112
I would also like to note that the moderators have not been inactive for 4 years, in fact, I posted 2 years ago on the subreddit itself. I have been active as well, still logging in almost daily. As noted before, the r/Senzawa subreddit has been through a difficult time as the vtuber it is concerned with has temporarily ceased activity on her account to pursue other activities. In light of recent events, (which shall not be named for privacy concerns on part of the individual in question), the subreddit may become more active again and the mod team is ready to handle the new influx of activity, people, and concerns.
Gradon4141_112
Hmm... can't put my finger on it... the position of the head and the toilet... hmmm
Gradon4141_112
I got reports that this is "targeted harassment" and I can't help but feel like there's some truth to it
Gradon4141_112
It has already been heard and commented on from the other post.
Gradon4141_112
Seeing as this has gotten so much traffic, I feel as though I should mention that a) we support artists on this sub, and b) AI art is getting harder and harder to easily differentiate. (Especially with the new models that copy art styles)
That being said, feel free to report any posts that you suspect are AI.
Gradon4141_112
I want to remove this post so badly but it doesn't break any of our rules
Gradon4141_112
This is really good for a first try! I love the shadow, but would recommend more shading on the character
Gradon4141_112
Yes you can
Gradon4141_112
Cassie, the first one you meet
Gradon4141_112
Damn I never thought I'd see that mv here
Gradon4141_112
Is there a way to show texture preview for all columns?
Gradon4141_112
The dark blue is supposed to have the water texture but it's not showing despite clicking the preview eye button
Gradon4141_112
Ok I might be dumb but why does preview only work on the first layer? Am I doing something wrong?
Gradon4141_112
I appreciate the callout lol
Gradon4141_112
Thank you so much!
Gradon4141_112
I thought certain LoRAs were made for some checkpoints, but any LoRA can be used with any checkpoint to a lesser degree?
Gradon4141_112
I don't think I'm using SDXL? I just did the github thing to copy it to my machine from that guy who had 1111 at the end of his github name
Gradon4141_112
Not neccessarily photo-realistic, just more like natural human-made art. A.I. art has this very flat feel generally, but I know it can do much better since I've seen others' works.
Gradon4141_112
Sorry to comment another question on this post, but everyone seems to be giving answers on how to just set the audio channel volume. Is there a way to progressively increase the volume little by little constantly? Or would that just be setting the volume and pausing for a little bit over and over?
Gradon4141_112
Sorry to reply to you again, but I wasn't sure if you saw my other comment so I'll send it again here. Once again, thank you for all your help.
Ok after changing the image/ to gui/ and the .webm to .ogv, I managed to get it to switch to one of the other videos by changing the variable at the end of my script. I also changed the persistent.main back to the original background at the beginning of the start label, but now both the background and the variable doesn't seem to change back despite opening and closing the game.
Gradon4141_112
Thank you for the reply, I've seen this source before. I was wondering if there was a specific way to show/hide the main menu overlay png though, which I don't see an option for.
Gradon4141_112
Ok after changing the image/ to gui/ and the .webm to .ogv, I managed to get it to switch to one of the other videos by changing the variable at the end of my script. I also changed the persistent.main back to the original background at the beginning of the start label, but now both the background and the variable doesn't seem to change back despite opening and closing the game.

Thank you! 😊