u/Piece-kun

2,321 post karma · 4,186 comment karma · joined Jun 2019

  1. 54points

    First art i'm actualy proud of. (i.redd.it) [[Fanart - Original Content]]

    3 comments · source

  2. 184points

    Great minds think alike (Tiny spoiler for early HotDQ) (self.DnDGreentext) [Long] [spoiler]

    6 comments

  3. 537points

    He asked for Vtube model so I made one. (i.redd.it) [ART :EggyTrust:]

    18 comments · source

  4. 1,873points

    I wish this and some other items wern't restrickted to DoH... Im so jelous. (i.redd.it) [[Fluff]]

    195 comments · source

  5. 0points

    Please help me set up crit Phenmor (self.Warframe) [Question/Request]

    12 comments

  6. 1points

    Please help me set up crit Phenmor... (self.Warframe) [Question/Request]

    1 comments

Piece-kun

Warwick would absolutely prefer to build spirit visage over maw.

Warwick realy doesn't scale well with raw ad, it provides little to no healing increase.

He would much more prefer to build spirit visage for both it's increase in helping and increase in effective HP that it provides, and then used streaks or gargoyles for more generic damage mitigation.

Ww scales with on hit items as his main damage source rather than ad. And even that diminishes pretty fast unless you are a silly goose who wants to play full damage ww and just trade kills by ulting in teamfight, kill 1 guy and get blown up.

Ww normally builds 2 atsp on hit items and then tries to maximised survivability, usualy with cheaper tank items to close out the game as fast as possible.

Piece-kun

Warmogs is generally a full on worthless in wild rift.

Unless you generally trolling by running around and doing nothing you are not getting use out of  it's main passive.

Argument about heals and shields scaling of hp: You know what other items with better effects  also have? Hp

You know what is also makes healing and shielding much more valuable? Resistances! They increase effective health heal and shield values, and unlike flat extra 300-400 heath compared to other tank items resistances increase value of all healing and shielding by % that is damage mitigation.

So unless you want to just pad your post game stats resistances are much better for healing and shielding.

Not to mention that heartsteel exists. Or fimbulwinter for more in combat sources of shield.

Go eat honey fruit or learn to recall on time.

Oh yeah and not to mention how fucked you are by both % health damage and resistance shredding. Yes building health  into resistance shred is not a good choise.

Piece-kun

It's way worse for 3v3. And there is literally  no diversity possible when anything other than adc+frontline+flex "support" is unambiguous griefing

Piece-kun

We had that long ano in 3.x with memosprite requirements.

Piece-kun

She is basicaly confirmed Autistic by her family history, and their colinked conditions.

Piece-kun

CvS2 combos are very much not. For 99.9% of people who deisided to try CvS2  wouldn't manage a  3 normals into special combo in a match ever. Everything is 1f links 0 buffer sub 5f cancel windows.

Piece-kun

Some Most people have a hard time disassociating their rank from skill as a player.
And a lot of time that can easily become the whole reason for play.
I am finding myself accidentally slipping into caring about ranked points rather than enjoyment or practice.

Piece-kun

Metaphor rePhantasio ah plotline

Piece-kun

It was never meant to be BlazBlue in the first place, but in the middle of development they decided that skinwalker in BlazBlue skinn will have at least marginally better success compared to  original and unknown cast.

Piece-kun

We are literally shown her internal manual analisys of social situations multiple times (not all the time, that would just double the shows runtime)

Piece-kun

It's not about being able to. It's about ease and automation.  Neurotypical people usually don't need to analyse behaviour, expressions and social dynamics at all they grasp it near immediately without active effort.

Piece-kun

I mean... Animation did get better, but we also getting multiple seasons of garbage with a lot of garbage on other releases in each season. True, battle academia was  Isekai of yesterday years but even then average quality of source material was  generally better.

Piece-kun

Well, she isn't meant to jungle at all. She literally doesn't have a passive in jungle.

And her veil spreads to 1 more person for a reason. She is very much meant to be played in the dragon lane.

She is not very playable in the jungle at all tbh, and shill should be played in duolane.

Piece-kun

Modulo is basicaly epilogue to the main series. We get to see long term outcomes of the extremely impactful events of 2018 still shaping th far future.

Piece-kun

Then what is a good automatic crit weapon?

The biggest issue with Attrition perks is that they work wonders untill they don't work at all basicaly. A lot of things with damage attenuation just make  the 20x damage bonus  disappear into void.

Main perk of Phenmor is that with Attrition perk it's very cheap to build it to relevant damage, without outside buffs, shards and set ups.

Piece-kun

Damage attenuation basically makes stuff like acolytes and Lephantis effectively immune to Attrition effects.

DigitalExtremes DamageAttentuation on acolytes is based on crit tiers so attrition effects are made pointless because it being non crit makes the damage cap extremely low to the point of making attrition procs indistinguishable from normal hits.

Stuff like Condrix and Orphix are also bypassed with crits.

Stuff like lephantis also penalizes Attrition extremely, if the non attrition bullet hits lephantis for the next 0.3 seconds any bullets hitting him might as well deal 0 damage. with crits the damage is much more stable, so your damage fluctuates lower compared to Attrition.

I don't need attrition effects to handle things that attrition works well on.

Piece-kun

Point 4 makes this worth it. I would rather see people play deck from 2009 with half the floodgates and an archetype they genuinely love, than one of 4 decks that are current pinnacle of power creep. Power creep should be the number one enemy of any game and especially card game, but here we are hating things that do keep them in check.

Its true that most people think of toxic floodgates because they are the only ones that can actually stop the filth that are modern decks that have no chokepoints and need 2 to 3 perfectly used hand traps to actually stop the opponent from deploying their unbreakable board.

Piece-kun

I need help calculating how many gems will I need to save up for a full deck of YUMMY, considering that basicaly every in archetype beside some spells and 1 monster are all UR!!!!

Maybe Novilles 😡🍔 will be a better investment right now? 

Piece-kun

Consider invisibility. 

It does not break on ability use if you use companion flavour of invisibility, which is pretty cheap.

I personally run shade.