u/RyanMald

5,731 post karma · 3,234 comment karma · joined Jun 2021

  1. 446points

    Fine, I'll do it myself (v.redd.it) [Gameplay]

    35 comments · source

  2. 272points

    Have you ever seen a 1v6 in FFA? (v.redd.it) [Gameplay]

    39 comments · source

  3. 77points

    Call an ambulance... (v.redd.it) [Video]

    3 comments · source

  4. 28points

    Undone, destroyed, after all of Mason's weapons and devices had failed, by the tiniest creatures that God in his wisdom put upon this earth (v.redd.it) [Gameplay]

    3 comments · source

  5. 49points

    Float like a butterfly (v.redd.it) [Gameplay]

    8 comments · source

RyanMald

Guessing it's something to do with Alan Wake. Wouldnt be the first time he rewrote someone's reality. Reading the letter from grandma in the 2D segment immediately reminded me of Saga's double history; the one she remembered, and the one everyone else remembered. Also, "Severed circle" reminds me of the end of Alan Wake 2; it's not a loop, it's a spiral.

RyanMald

I'm saying they are projectiles in this game bro. Not hitscan.

RyanMald

Bullets are projectiles

RyanMald

Biggest disappointment is lack of meat shield. Genuinely fun mechanic for pve and pvp

RyanMald

literally just give him a small turn-cap as he comes out of his dash to prevent instant 3-hit kill combos.

RyanMald

sure

RyanMald

Bro it's squirrel girl, how much practice could you possibly need?

RyanMald

no thank you

RyanMald

ok

RyanMald

When did i say i'm surprised? Reddit is a known circlejerk

RyanMald

"someone's birthday"

It's a company, not a person. A company that has at every turn over the past 3 years, given a stiff middle finger to their customers. Sorry for hurting the corporation's heckin feelerinos.

RyanMald

Here's hoping. Couldn't happen to a more deserving company

RyanMald

When y'all pushed the Fight Knight update despite it being apparent in testing that it would break the game.

Or maybe when y'all removed FFA from the main menu to make room for a 3rd TO playlist, effectively killing an entire sub-community within the game.

Or when y'all made RDM legal because it was easier than moderating it after you pushed all your moderators away, effectively killing your Duel community.

Hard to really pick my favorite memory.

RyanMald

Counter more. A shield isn't and shouldn't be "hold block to win", you do have to actually try believe it or not. It already takes so long to break through a shield compared to how long it takes to disarm someone who just holds block without a shield, add on the fact that kicks are super reactable, and there's no other reliable option to break through the guard of someone who just holds block and never counters than to break their shield.

RyanMald

It's ping, that's the only answer. You are not supposed to bet getting stunned from counter; if you are, it's because of ping. Ping is causing your counter input to reach the server slower than their kick input reaches you, leading to you seeing your character start a counter on your client, but the server telling you "no his kick hit first" and stunning you anyway.

RyanMald

It's a matter of ping. The game starts being less consistent at 40 scoreboard ping, and gets less and less consistent the higher your ping goes.

RyanMald

Bravest Archer

RyanMald

"you should be hitting at least 1 guy, if not you’re losing anyway"

Patently untrue on both accounts. They can hit your active parry and still have time to pull up their block. And if your active parry was from a riposte, you're losing stamina to that.

"you generally want to return slashes and not whatever style you got attacked with"

Also untrue. A, you don't need to riposte to return with a different attack than what you got hit with. You can just counter and immediately feint to slash if you so desire. And B, a LOT of players in this game just spam (left click, right click, left click, right click). Meaning you're likely to get your slash countered just by pure chance. And if your light slash gets countered, it stops in its tracks, meaning it won't cleave through everyone. Better to feint to overhead for a guaranteed hit on 1 person, than to keep spamming slashes and hitting no one because you keep getting countered.

Not to say slashes are bad in a 1vX obviously, but it's all situational.

RyanMald

Appreciate it.

Gotta use dodges more, can't stay too stationary in a 1vX, as doing so lets the enemies surround you and dictate the battlefield. Use footwork to make them stack up on each other, that way they have to go around their buddy if they want to get to you.

RyanMald

"Since your counter might not 'lock on'"

What do you mean?

Counters are important in a 1vX so you don't get disarmed inmediately, and so you can stay on the attack and not get kicked to death. It's about knowing when to counter and when to riposte, as both are vital situationally.