u/Sandlight

6,532 post karma · 41.5k comment karma · joined Jan 2015 · moderator

Sandlight

Sable is an excellent adventure game without combat. Some people struggle with choppy animations and performance issues though.

Sandlight

Plant

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I saw one of those red ones in the mountains once, it had a quarter cut out of it like it was a pie.

Sandlight

They're still working through it. The lead is tenacious but the game has more technical troubles to work through than melee, mostly for complexity reasons. Right now they're trying to unify a lot of memory nonsense for faster rollback times because it's currently not performant enough.

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And be sure to look up the VCMI project.

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None. I don't really like how they don't fit in with the lore and they've all been a pain to fight against.

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IDK how common it is, but I've run into problems with it.

Sandlight

Another problem with JSON is lack of support for NaN values in numbers.

Sandlight

You may also be remembering this.

I think that's the right video. It was the instant ledge trump tech.

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I think there's another softlock in that dungeon if you use a key on the wrong door after doing a somewhat simple sequence break. I did it as a kid on one of my playthroughs by accident.

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I guess try and see. The thing about keyboard/fight sticks is that you have one finger per button or two rather than just using the thumbs and triggers. So it's just different. If you're finding it's hard on a controller try another setup and see if you can get used to it.

It's not trivial to change though, it will feel weird for a while.

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Slower characters probably, but you could also look into a different input method like a fight stick or Keyboard.

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Seriously. There are 3 abilities on the wheel that are completely worthless anyways. Camera,amiibo,and compass could all easily be other places. The ultrahand build could be wrapped into the main ultrahand ability. That is 4 slots for the 4 sages. Wtf were they thinking. Did they not playtest that at all? I'm constantly triggering the wind ability when I'm trying to pick shit up and it all blows away.

Sandlight

Seriously... We don't need camera/compass/amiibo on the radial menu (they're not even hand abilities).

If camera was wrapped into zoom in view mode, amiibo was put in the start menu, compass... didn't exist because it's already in the map menu and super build was just an upgrade on the regular build, then the 4 sage abilities being triggered could just be added to the radial menu. That would have made them both way less annoying, and way more useful.

Sandlight

Most of the enemies would work too. Moblins, ocktorok, zora/zola have been in practically every game. Lots of others too. Plenty of room to represent an idea about a franchise that is important instead of a character.

Plant does that as an example. Fox's whole moveset was based on Arwing abilities pretty much, at least his specials.

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I popped on a couple times but it didn't seem like much is going on. Maybe I just don't remember how to use old school forums.

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People sleep on plant's dash attack, but it hits high and can actually do a bit of anti air.

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Caketown!

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My personal opinion. I don't know that he wins per say but I think he does better against Mario then people give him credit for. The range is the same, as is the frame data so Mario actually has to get into his explosive danger zone. Idk if that makes sense.

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Don't spend hours of your life making Pirhanna Plant and Dr. Mario your mains. You will train yourself wrong, as a joke.

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Signed

Sandlight

It's been fun... Where are we all moving to next month?

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I had this issue once. Had to completely uninstall everything and then redownload. Reddit changes aren't supposed to kick in till July but who knows.

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Dr Mario would be fucked I think. Not only does he not need the kill power, his air is is bad enough that I don't think he would ever make it back to stage with a strictly vertical recovery.

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So let's remove tough guy from bowser and replace his down b with Kick Flip.