u/_ds82

7 post karma · 184 comment karma · joined Mar 2013

_ds82

This 👆Solved my wrist pain as well. I love my Dygma Defy

_ds82

I also own a Maro and thinking about switching to the P80 grinder as well. But I‘ve read its more for light roasted coffee where my wife and I prefer medium/medium-dark roasted beans.

Can you already give your opinion on that topic? What’s your preferred coffee?

_ds82

Thanks for sharing! I‘m using entr https://github.com/eradman/entr for this

_ds82

🙄

_ds82

Yes .. like I said; it needs an update every fucking time I close / want to restart the game

_ds82

I dont know if I'm allowed to post links here. But lets say a certain youtube video titled "Nintendo Switch How To Update To 18.1.0 CFW" has a really helpful description.

_ds82

Thanks. Worked for me as well .. originally I wanted to upgrade just to 11.x.y too not make such a big Firmware jump at once, but the switch from SXOS to atmosphere and the update from 9.x to 18.1.0 worked flawlessly

_ds82

Actually you can trick the launcher into believing it doesn't need to update .. This works for me:

cd [...]/drive_c/Program Files (x86)/Battle.net/
ln -s ln -s Battle.net.14494 Battle.net.14852

It now doesn't try anymore to download version 14852 :o

_ds82

Open my front door lock via nfc

_ds82

Another hint: When I start the `gnome-session` with `--builtin` session management, the keyboard is working (but kiosk mode is not; menubar is shown, window decoration and so on).
I start `gnome-session` via `~.xsession` file:

exec gnome-session --session=kiosk  --debug --builtin
_ds82

Found it. Had this in my coc.vim:

set statusline^=%{coc#status()}%{get(b:,'coc_current_function','')}

Thanks!

_ds82

Didn't know about that (thanks!). The output:

statusline=%{coc#status()}%{get(b:,'coc_current_function','')}%{%v:lua.require'lualine'.statusline()%}

_ds82

If anyone hast a spare invite .. I would appreciate one, too :)

_ds82

Thanks a lot, that helped me to identify my keyboard as a K1 v2 :)

_ds82

Is there a way to single click Pause/Start production on ALL factories of the same type? For example, I'd rather not look for each of my lumber yards scattered around the map and pause / restart them individually.

Yes, use Shift+Click

_ds82

It's the unite riddle. It's not solved, yet. There are a lot of threads about it and a whole lot of people in the division secret discord who try to solve this currently ;)

_ds82

Got mine Thursday around ~3am. There definitely something wrong if you are still waiting!

_ds82

I told my friend who complained about the low spawn rate of anchor weed that he was searching in the wrong zone. After all, its called "anchor" and he has to search after them at the ground of the sea near ships' anchors .. well, he went and searched in the sea ..

You on the other hand came here to open this thread after your friends talked to you :p

_ds82

Play the DK. My Co-Tank (a Prot Warri) could not make it to the raid yesterday. Our DK specced blood and tanked with me together (I'm playing a DH). Not only does he generate a lot more threat than me, he also can take a lot more dmg w/o dying .. very frustrating.

_ds82

I like it :)

_ds82

There is an example in the socketio docs: https://socket.io/docs/

server: io.on('connection', function (socket) { socket.emit('news', { hello: 'world' }); socket.on('my other event', function (data) { console.log(data); // server callback }); });

client: ... socket.emit('my other event', { my: 'data' }); ...

The client is emiting the event, the server runs the callback

_ds82

With socket.io you can send events from client to server or the other way around. You can easily trigger an event on the server that runs a function on the client .. so yes, you can do what you described with socket.io.

_ds82

But there are some disadvantages. Because of dynamism, language is no longer static, so support for JS in IDEs is not even close to what you have for Java.

That's why a lot of people use typescript these days

_ds82

I disagree, because JS has no classes (in the way Java does), hence you can not define JS' first-class principle via classes. Classes in JS are really just special functions.

I would also argue, that Java has no functions. Java only knows methods, what are similar constructs, with the difference that they always "belong" to an object (or class, if they are static).

(If you talk about my grammar .. I'm sorry, I'm no native speaker ;))

_ds82

JavaScript has first-class-functions (1), thats why you can assign functions to variables. JavaScript has no classes like Java does. JavaScript uses prototype inheritance (2) and has only 'objects'. To work with objects you must assign them to variables, just like you do in Java, right?

And don't let ES6 confuse you. Even ES6 does not have real classes. The class syntax in ES6 is just syntactic sugar on top of the <=ES5 prototype system ..

The good thing is you have only three things in JavaScript: Everything is either a function (and some folks may also argue that a function in JS is a special object), an object or a primitive. And there are only a few primitives as well .. makes the language pretty simple. But sometimes simpler is better ;)

*1: https://en.wikipedia.org/wiki/First-class_function

*2: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Inheritance_and_the_prototype_chain