u/codesign123
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9points
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1points
Antikythera Now - Your daily ancient lunar calendar (i.redd.it) [Info]
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616points
For instance (v.redd.it) [I Made This]
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29points
Ptolemaica (v.redd.it) [Original Content Showcase]
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19points
FoldSpiral (v.redd.it) [Original Content Showcase]
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7points
Mountain Thyme (v.redd.it) [Original Content Showcase]
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153points
Traveling spiral (v.redd.it) [Original Content Showcase]
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10points
Audiomorph II (v.redd.it) [Original Content Showcase]
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96points
Audiomorph (v.redd.it) [Original Content Showcase]
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68points
Surface Swirl (v.redd.it) [Original Content Showcase]
codesign123
codesign123
A procedural setup to quickly fold and unfold custom curves in GeoNodes.
See here.
codesign123
An audioreactive setup of capsule instances on a custom curve, here Spiral, scaled spatially with gradual increase along the spline indices and by real-time audio input. It uses the 5.2 Sound Sample Frequencies node, which drives the parametric setup. The first version used frequency distribution by individual capsules, forming a spiral audiovisualizer, this scales the petals as one. The song is by Kristeen_Harvey, IG.
codesign123
Kristeen_Harvey. An other great version is saibhskellymusic. Both Insta.
codesign123
HI ! Mountain Thyme
codesign123
An audioreactive setup of capsules instances on a custom curve, here Spiral, scaled spatially and by real-time audio input ! It uses the 5.2 Sound Sample Frequencies node, which drives the parametric setup.
codesign123
Thanks, yeah, the other iteration is literally magic !
codesign123
like a real object ? One day, perhaps.
codesign123
The setup essentially takes any curve, creates a localized, distance-gradient displacement along the normal and animates the barycenter along the spline parameter.
See here !
codesign123
The AudioRotator is a pure Geometry Nodes audio visualizer utilizing procedurally instanced Metaballs - with a fully automatic frequency distribution system and dynamic range normalization. The capsules number, rotation, scaling is adjustable, and procedural. It uses the 5.2 Sound Sample Frequencies node, which drives the parametric setup. The quirk with instancing metaballs in Geonodes has a witty workaround too. The goal was to create a minimalistic audiovisualizer, which breaks up the visual rhythm of the sound pattern with the gradually increasing rotation speed of the individual capsules.
codesign123
Thanks Lostta!
codesign123
The AudioRotator is a pure Geometry Nodes audio visualizer utilizing procedurally instanced Metaballs - with a fully automatic frequency distribution system and dynamic range normalization. The capsules number, rotation, scaling is adjustable, and procedural. It uses the 5.2 Sound Sample Frequencies node, which drives the parametric setup. The quirk with instancing metaballs in Geonodes has a witty workaround too. The goal was to create a minimalistic audiovisualizer, which breaks up the visual rhythm of the sound pattern with the gradually increasing rotation speed of the individual capsules.
codesign123
Noise distributed, point based Geometry Nodes system, constrained to a custom mesh surface with audio controlled movement. Utilizing a Raycast node and a "leapfrog integration" to calculate the Curl and Gradient of the noise field.
codesign123
yes, off course.
codesign123
Yeah, the Value to String is pretty neat !
The geocentric system of the universe with the spherical Earth in the center. Complete with the crystal sphere, blinking stars, axis tilt, and the day-night Earth cycle, depicting Europe, Africa and Asia, as the three known continents.