u/jcstatt
jcstatt
jcstatt
As a commentator, coach, or analyst, "48 seconds" should enter how we look at the development of a game. Understanding that this is the peak moment for first lockouts seems to me a key "biometric" for understanding how each map is going.
A strong coach should be timing opening formations, initial, and secondary maneuvers around that time stamp. A strong analyst/commentator should be assessing the map around the 40 second mark, and keenly watching how the next moment devlops.
jcstatt
I think a lot of people associate gendered physical characteristics with age, and androgyny with youth. Kiddo seems like a non-gendered "honorific" but for being chummy
jcstatt
Killer Queen Arcade. At my most heinous, I was cross-posting content from here to other players
jcstatt
I have heard there is something weird about how the characters are wired that could explain your behavior. But u/The_Taken_Username_ is right, you'll get the best tech support in the #beekeeping channel of that server
jcstatt
Wondercade is a queer-centered neighborhood arcade in Westwood
jcstatt
LaMolleIndustria have some excellent games. They tend to be short, but they have a helluva catalog. I love Democratic Socialism Simulator. Oiligarchy was their first title I played as a kid. Kosmosis and Nova Alea are great abstract works
jcstatt
Ah. It's good that QCC is on there. I figured most sites on MakeSoil were not paid access. My take is that paying to do extra waste management is a hard sell. I like composting, but I don't pay anyone to do it for me, nor do I charge anyone whose waste I compost. Additionally, ferrying waste around to various management sites makes sense for commercial/industrial organic waste, but household organic waste probably ought to be managed closer to home (e.g. an apartment block has their own compost facility in some nearby green space, or every few suburban houses have a site that fields their neighbors' waste).
It's not the world we live in yet, but the one we need to make steps toward. I respect QCC for their role in outreach and awareness. I hope they work out a model that allows them to do good work beyond any 3 month pilots, because we need that.
edit: To my knowledge, QCC does not manage any composting sites. They primarily manage collection sites (the pictured bins). They collect the contents of these bins, and drive the organic material to either their composting partners or to new installs of composting systems (e.g. a community garden installing a bioreactor). That these bins are locked and ultimately require paid access is tough. I understand why they are doing it this way, but I think it is an existential mistake. Not trying to be a hater. I'm rooting for them (and composting generally), but am worried their business model doesn't have legs.
jcstatt
I think your gut response is correct. I am an avid composter, and QCC's business model seems unsound to me. I think decentralized, neighbor-scale compost systems are going to be a more effective solution for most residents. You can see if anyone near you is taking compost on https://www.makesoil.org/
jcstatt
Have yall been to Wondercade or Arcade Legacy yet? They're freeplay arcades with retro games and some new unique games. I'm a sucker for Killer Queen
jcstatt
Nearest one I know is Tappers in Indianapolis.
jcstatt
Dounika Narukana by King Kong Paradise
track A2 on Talking about Fussa (1977)
I believe I heard the song on a japanese funk radio/playlist on youtube, but can no longer find the playlist.
https://www.discogs.com/release/5291457-King-Kong-Paradise-Talking-About-Fussa
jcstatt
Juxtaposed to State And Revolution
jcstatt
Of course I am! Let me make some content this weekend to review
jcstatt
This was really insightful content. I know i'll be rewatching it before i compete as a warrior again
jcstatt
You can manually spawn particles in specified positions. So you can also have a loop run n times that spawns particles at random x and y values on screen
jcstatt
I don't know if there's really a place to read about it, but you're sort of right about this. A player-made map at an Austin event is no big deal. What made this a whole episode was BumbleBear's response, which was very negative towards the map and sought to shut it down and erase most documentation of it. Surely some pictures exist out there somewhere, but they are hard to find. I was not involved in Fyre map, but the impression I got was that BumbleBear escalated the situation in a very negative way, and the community was left confused about the whole situation, which I don't think was addressed much until this AMA, where people have been asking about custom map creation for Killer Queen Arcade.
Should Fyre map have been no big deal? For sure. But it was made into a big deal, and remains an important issue for some highly involved people in the KQmmunity.
jcstatt
Killer Queen Arcade cabinets are periodically connected to internet for updates. There are ways to update cabinets without internet, but I believe this is a special provision.
Malware concerns are important, but any operator putting community-generated content onto their cabinets likely has real world sponsors of that content. The people they know in their scene would likely be the ones to ask for custom content to be put on cabs. There's some accountability there. Add that to the fact that anybody who jeopardizes their local cab is jeopardizing their only way to play without traveling.
IF a user intentionally or unintentionally created content with malware, somebody still has to vouch for that content to a cab operator, and I think it's fair to assume operators would only add content suggested by trusted members of their community. Maybe not, but there are some real-world checks here.
jcstatt
I appreciate your answer and would like to respond.
It's not hard to explain to Operators that KQA could have local maps. What venue wouldn't want to have a special map that can only be played in their venue? That's a huge selling point if you turn it on its head.
If you do have maps that are wildly successful and are highly coveted by other venues, you should work with the designing scene to escalate their map to a national offering. If they're gung ho about it, you've got yourself quality content at little to no cost to BumbleBear.
A very strong counter-argument to your own is Warcraft III. The game itself clearly developed a following, but it was the user-generated content that blasted the game into something so much bigger. Were there crappy user-generated maps? Undoubtedly. Did people think it was a crap game because of those maps, or tarnish Blizzard's brand? I'd doubt it. But the upside was DOTA, and the spark that blazed into a whole new gaming genre: the MOBA. That wasn't intended by developers, but was able to happen because they were able to let go and gave their community the space to enrich Warcraft III with their own mods.
If you are still worried about low quality content being associated with Killer Queen by opening the gates for the community, there are plenty of routes you can take. You can put a big ole text on the screen when it is running user-generated content. You can sanction submitted content. You can make operators boot to a "Workshop" build. There's choices out there, but I think keeping the community out is not the best one.
Wanting to keep BumbleBear in the loop on homebrew projects is a nice thought, but I think a lot of trust was burned based on the handling of Fyre map. If I were working on a project, I fear bringing BumbleBear in the loop would get my project shut down. I really want that to change, though.
There's lots of ways to handle and encourage community-generated content, even when the developer's loyalties are split between the players and the operators. I desperately want BumbleBear to reconsider on community-generated content, as a player, game developer, and now a cabinet owner.
jcstatt
Go esports? Isn't it already?
jcstatt
That is suggested to be yes in the kickstarter page: https://www.kickstarter.com/projects/bumblebear/abs-vs-the-blood-queen
jcstatt
Second. I've been designing some map content, and would love to be able to test the maps, even if I have to get the maps on cabs without a nice level editor gui.
jcstatt
Yes. You can see that on the Kickstarter page https://www.kickstarter.com/projects/bumblebear/abs-vs-the-blood-queen
jcstatt
Why was Fyre map shut down?
jcstatt
KQA combat system is too tight to work over the internet, so a different combat system was used for KQB. One that allows for different fun actions. Also, online multiplayer networking and match making for 10 is quite the feat, and can be made simpler by reducing to 8. The maps are scaled to what is visually intelligible, which makes them smaller for KQB since you're not 2 feet from a huge 1080p monitor. With the boosted movement and smaller maps, 10 players would be super cramped on KQB.
So there's a reason for all these things, why KQB is such a different game, and why we can't have just KQA at home.
Cuba does a load of diplomacy by sending medical professionals around the world. Seems weird to be so anti-Cuba and pro-whatever this stunt is