u/mega444PL
mega444PL
mega444PL
Many happy30/jonathanlfj map sets are missing and wind god girl at D is criminal 😭
mega444PL
- What kind of wheat did you use to make this bread?
- Idk, I mixed some flour and put it in the oven. How many loaves do you want to buy?
mega444PL
Vocaloid are digital instruments, similar to VST plugins for standard instruments. Voice banks were made with the consent of the person who gave voice samples.
Vocaloid producers are creative just like other music artists. They just decided to use vocaloid for whatever reason (don't want to record their own voice, work with other singers and so on).
mega444PL
Highest wit output (among SR cards), high initial friendship (you want to quickly get wit rainbows during aoharu so you click rest less) and it's scenario link card (less scenario RNG)
mega444PL
Your third screenshot was close and if you borrowed Biko Pegasus you would probably cap speed. You probably need to get more familiar with Aoharu. You really can't afford to lose a single team race (you may choose middle opponent once, preferably on 4th race), I usually get lvl 4 speed on January Senior Year (after 3rd race) and lvl 5 speed after second summer camp (after 4th race).
In this screenshot I used similiar deck although my Fukukitaru is MLB and I brought second MLB Wit card instead of 3rd speed.
mega444PL
I've reached 1100-1200 speed multiple times on Seiun while running "only" 3LB Kita and borrowed MLB Biko (overall 2 speed 3 wit + riko). Sometimes Kitasan doesn't show up for last two clicks but that just happens.
+20% growth umas can probably max speed with Kita+King Halo
mega444PL
Skills with restrictions should have higher value than universal skills. E.g. [style] Corners or [distance] Corners have longer duration than Corner Adept (and are cheaper). Meanwhile Speed Star has pace chaser restriction, position restriction, same cost as Professor of Curvature AND SHORTER DURATION.
On most tracks it's weaker than other white skills like Slipstream, Ramp Up or even single circle [Style/Distance] Corners. The only possible "upside" is coping for perfect activation which would result in speed carry over at the start of late race.
mega444PL
I would recommend running deck which allows you to reach the highest stats, you want to have higher team rating anyway. Only consider cards like Bakushin or Fine Motion (when applicable to distance/strategy) which are okay at low LB.
mega444PL
I got a 535k all-time high score (515k this week). I don't even have a 3rd sprint uma and I run F aptitude nice nature who barely adds 12k to score.
Just hit max speed, minimum stamina requirement then as much wit as possible. Prefer consistent golden recovery over stamina (e.g. swinging maestro 500 stam for mile instead of 700 stamina with no recoveries).
Buy all possible gold skills, they don't even have to help with winning as long as they have consistent activation (see skills tier list). If you have no good clicks/rest then do optional races for SP.
With this method I can get up to 450k even without a single win. Then you have to find just one weaker opponent to let placements and win bonuses do the rest.
If you can hit stats with your own cards then borrow MLB Tazuna and pray for Concentration which is another golden skill and it increases the chance of good start bonus on top.
mega444PL
That's simply incorrect. Straightaway spurt is ~3.5L difference. 200 speed is worth ~4L and ~100 power you miss is another 2L difference. If you don't pass stamina check straightaway spurt loses its value.
Straightaway spurt is important only when you face Uma equal in stats. Otherwise my Team Trials Golshi would not sit on 45% (with my other ace winning another 20%).
mega444PL
Stat boost does count towards hidden stat checks. Basically your stats at the start of race count.
Furthermore in CM3 there is no more random mood, everyone will have a great mood and it also counts toward stat check (so the real threshold is ~576 Stam, ~290 guts). I don't know if the mood multiplier is applied before or after green skills tho.
mega444PL
Kikuka Sho requires around 400 stamina (I don't know the exact number, sometimes it's enough to win sometimes you get 2nd with 6L difference).
Tenno Sho Spring requires around 600 stamina, again not sure of the exact number. Here McQueen is problematic because 550 is safe to pass as 2nd/3rd for other runners, but McQueen needs 1st place.
Also don't use the Pace Chaser style during these races because they require higher stamina, you can try end closer/late surger if you are below requirements but you risk getting blocked.
These two races are the most consistent to win if you have higher stamina than required.
mega444PL
super creek banner is gone, I hope I convinced you
mega444PL
I've got casual friend who got 4 kitasan when rerolling account then managed to get two more BEFORE pity. When he complained about lack of trainees (he's saving for Seiun Sky) I told him to do single x10 pull on Narita Taishin banner. Expected him to get new 1 stars and maybe 2 star but of course he got Narita.
Meanwhile I'm sitting at 2LB Kitasan and not a single not-guaranteed 3 star trainee. I bought all starter packs, monthly carat pack and I had to buy 10k carats to guarantee pity on Super Creek banner. And after 195 pulls I still don't have a single copy of her. Actually all I got was like 2 SR upgrades and only two SSR (Tazuna and Fine Motion). The only good thing about my account beside 250h grind is 2LB Fine Motion.
mega444PL
Arguably every 1* spark is useless. I'd rather have +15 to my guts/wit to make bring them closer to 400 than have 865 power instead of 850.
mega444PL
Speed + Mile is not very useful tho unless I try some weird strategies like replacing one speed card on some 0% speed growth rate Uma to focus on their other boosted stat instead
mega444PL
Stamina is good enough, but 1200 speed is very crucial. If you get her second golden recovery skill (lvl 5 potential iirc) then you can get away with less stamina or have extra protection against debuffs.
Wet conditions do nothing, ground will be firm.
If you want better chances against better players you should consider inheriting Mejiro Ryan's/Taiki Shuttle's/Rudolf's ability. You can borrow parents if you don't have one.
Can you show your support deck? Gold Ship can use speed sparks and click more on stamina instead to make better use of her 20% growth rate.
mega444PL
Got a similar build today but with two hesitant X less (also one subdued off too). The game decided to give me only wit from Rudolf's hint at least 5 times during the run.
mega444PL
Average CM preparation
mega444PL
3* Wit spark is not useful tho
mega444PL
We had a friend who pulled two copies in the first two x10 pulls (70 pulls overall) on his MAIN account. Meanwhile our other friend who saved 200 pulls from the launch of the game got like 2 SSR overall with no Kitasan
mega444PL
You can actually (at least if nothing changed) get first time purchase deal via Cygames Webstore which gives 800+300 crystals for 16$. After adding 300 crystals you get back from completing BP you are 100 crystals short for second BP which you can get for 4$ (with some leftovers i don't remember exact amount). This way you get two battle passes for total price of 20$ which I found acceptable.
Also this tactic is not Japan specific, Riot Games also uses this in LoL. European Union was working at regulation about virtual currencies where option to directly buy in-game items would be enforced but idk at which stage of legislation process it's currently at and I doubt this option would be given to non-EU citizens.
mega444PL
I use Aria variation. Her presence does not add or changes wincon. She's just another tool which allows to harass enemy before Roach turn (+ some additional damage during it). Every other method requires Roach, you can't play Aria and expect to deal 20 dmg with storm Fairies. The only other wincon Forestcraft has in this expansion is Rose Queen but she's too slow.
mega444PL
Okay, but how is "dynamic of the deck" changed between Midrange and Roach. Both variations play to setup Roach combo, both variations use May, Fay, Lily along with fairies to fight for board early. The only difference is that finding a moment to play Aria earlier adds 1-3 extra damage to your finishing combo.


There are two main metrics used in detecting AI texts.
Perplexity - how predictable word choice is to model Burstiness - variance in sentence length.
AI used as detector assigns these two metrics to a text to determine if it was made by AI. High perplexity and low burstiness usually indicates AI texts while the opposite suggests human text.
But there is way too many AI text detectors on the internet, so it's unlikely that they're well trained and have absurd false positive/negative rate.