u/pointlessposts
pointlessposts
pointlessposts
So you've literally never recognized when a promise is unrealistic?
Either you lived an incredibly sheltered life where all of your social interactions were very carefully curated out of your control or you just don't have much social experience at all.
Because "sorry that your promise is sucking you dry, but you promised so fuck you" is an awful thing to go with.
If this is actually news to you, then I'm sorry that I had to be the one to teach you it, but you'll be a better person for it going forward.
pointlessposts
it's a dead as shit joke tho
pointlessposts
They promised more than they could chew, and had to cut off people who weren't paying anyways.
Nobody lost anything they paid for. A free service went away. Hardly the first time this has happened.
Your post is dripping with ridiculous entitlement.
pointlessposts
Are these awards user voted?
If so I'm guessing chan boards probably got bored
pointlessposts
AMD reporting 19% higher revenue in their non-RTG divisions in 2017 doesn't really make me believe that's really significant enough to drive up RAM prices.
Your comment suggests to me that Ryzen CPUs are flying off the shelves faster than AMD can make them, which isn't really the case.
Meanwhile, if you look at the numbers that Samsung Mobile and Apple moves, it's staggeringly higher than AMD's revenue figures.
pointlessposts
eh?
That isn't why RAM is so expensive. It was stupid high before Ryzen was released.
It's because of a few things
- A global shortage. Manufacturers cannot keep up with demand.
- This global shortage is partially caused by a massive climb in consumer devices that need large amounts of RAM (smartphones)
- DRAM industry is very well known for their very significant and historical problem of price fixing
pointlessposts
tiny, excluding Touhou, but Touhou is kind of it's own thing anyways.
pointlessposts
I mean, a large majority of their team are game designers/developers. That's going to definitely hit them at some point.
I question that.
When you stop making games, even a sympathetic manager would start to wonder why they're still paying gamedevs that don't ship anything.
Granted, Valve still needs a good deal of gamedevs for their Games As A Service (CSGO, Dota2), but I have a super hard time believing that the majority of their staff, or anything close to, are gamedevs anymore.
General programmers, engine devs, sure.
pointlessposts
because MOBAs are a genre that is only bearable for long periods of time now a days with a group of friends.
Not surprising.
pointlessposts
Reviewers and journalists have said for years that being the first one with a story/review is a massive influence on income. Buying the game day 1 and coming out with a review a week after everybody who agrees to get in bed with publishers are at a huge disadvantage.
pointlessposts
This would entirely make sense.
Reviewers can't comment on it. They reviewed the whole game before launch.
Potential buyers don't know about it. Can't be dissuaded from something that doesn't exist.
Reviews are good, players are happy, you bring in people on the fence, great! larger install base than projected! Now introduce the MTX. The whales will boost profits. "don't like it don't buy it" people will still play. The people vehemently against it will leave but who fucking cares you got 60 bucks out of them anyways!
pointlessposts
Go tell that to the hundreds of thousands buying the game, not me
pointlessposts
Sure, but the number of subscribers and people who comment or even look at comments are smaller by orders of magnitude.
Otherwise every post on the frontpage of any sub of > 250k would have thousands of upvotes with thousands of comments
pointlessposts
Did everybody forget battlefield 4?
I think they did because reddit loves BF4
pointlessposts
I think what a lot of people who consider themselves gamers don't want to look at is the fact that when it comes to actual boycotting, the only people willing to do it is a chunk of people on Reddit. Not even everybody on Reddit!
What I've figured out is another appeal of Games As A Service is that this enables publishers to tempt potential buyers with another carrot. Their friends and being "in" on the same thing their friends are.
Lets look at Battlefront 2 2017 (acronym'ing BF2)
BF2 is a largely MP game. Lets say a lot of your friends are playing it anyways regardless of the bullshit. I imagine this is the case for a lot of people's social circles. It certainly is for mine, and a few other friend's social circles.
Now, you can boycott the game, but you now can't play the game your friends are playing. Well that sucks! Sure you have a million other options to choose from, but right now your social circle is buzzing about how much fun BF2 is and you're out of the loop. Nobody wants that. Additionally, nobody really wants to be the asshole who goes on and on about how a game you like is Bad, Actually.
You have one option. You can just say "Eh, the game looks fun and I can just not buy the MTX", and you can now play with your friends! Although you still gave the publisher money and said with your wallet, this wasn't bad enough to keep you away and the consequences of staying away.
pointlessposts
the "don't like it, don't buy it" is actually the majority in this case, looking at the industry.
And yes, whales are louder than 100 people saying lootboxes are shitty. You pretty much need to not look at this as 1 person 1 voice and rather 1 dollar 1 voice
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it crashes spectacularly
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?
The 3DS is still selling remarkably well.
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reddit likes to upvote how much they're tired of "outrage culture" but entirely look over the fact that reddit does the exact same shit with video games.
tbf, it's not like AAA publishers aren't trash, but it's also not like smaller devs don't exist. I just wish they could make other games beyond 2D games. ;)
pointlessposts
I think this is the key thing to take away.
IMO, AAA gaming going to burst in the next 5-10 years, probably closer to 10, once the scope of AAA devs massively outpace the income they can pull.
The best thing you can do while you're boycotting a game is using that money to buy a game from a smaller dev you found mildly interesting. They actually do look at every possible revenue stream because they actually need it.
HOWEVER, what you also need to be aware of when doing so is that you can't expect AAA quality. You probably won't be finding A+ facial animations, S rank voice acting, and graphics to push your latest $500 GPU.
It's a trade off, but a good one imo.
I just hope smaller devs get enough money to start moving away from 2D pixel side scrollers. I know they absolutely exist, but they aren't common.
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The only games you'll find without DRM are indies, because they can't afford it, CDP games, because they run the platform, and older games, because publishers can't be bothered.
If I wanted to buy modern big budget games with no DRM, I cannot. That ship long sailed years ago.
pointlessposts
you missed the point extremely hard
pointlessposts
Kills community servers.
community servers have been dead for years honestly.
The closest you get is battlefield but you can tell they're very much trying to get rid of that too by making players go through a couple submenus to get to the server browser, and having a nice big "quickmatch" button front and center
pointlessposts
Not sure if this comment will go far.
It only gains traction if there was a very recent event where there was a big pre-order burn (Sometimes some early access game running off does it too).
Right now there hasn't been much. So people have forgotten about it.
I'm sure plenty on /r/android will care once an android vendor beats Apple's SoC from last year. As usual. :)
These upvoted comments happen every year. Without fail