u/s0lly
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218points
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262points
Raytracing - in Excel! (youtu.be)
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17points
Prime wants to learn a language in 2025? I Choose You, Excel. (youtu.be) [MEME]
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1points
Spider ID request - Hertfordshire United Kingdom - reddish colour with a whiter back (I think) (i.redd.it) [ID Request- Location included]
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3points
What idioms don't make any sense in Space? (self.AskReddit)
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26points
s0lly
s0lly
Nice. What are you using for physics? The boxes had nice little jumps after landing.
s0lly
Looks like learnopengl.com? Here’s hopefully some inspiration from my learning: https://youtu.be/sBOA6kuaSGo?si=HKtm4bxkvgyMiK7r
s0lly
I don’t really understand what you are looking to do. Been a long day so quite likely user error on my side.
That being said, your terminology is a bit confusing to me, suggesting you might not understand the processes underlying what’s happening in rendering: the fragment shader does not loop over pixels by default; not sure what you mean by that.
A simple way to think about it, is that the fragment shader is run once for each individual “pixel” (technically called fragments).
s0lly
Simpler structure and slowly move things into higher level abstractions as you use them more often / more frequently.
Otherwise, you’ll lock yourself into programming structures and patterns that aren’t optimal.
s0lly
I gave up on my short Rust adventure (and hence Bevy too) shortly after this post. Sorry!
s0lly
Just saw a great show, London UK - 10pm local.
s0lly
Yup - better than a few months ago
s0lly
s0lly
I could build a lot of games with that kind of time.
E.g. [CELL]IVIZATION - Game in Excel (silly youtube trailer)
s0lly
Darnit, I should have joined. I like bonkers shit.
Source: Built a raytracer in Excel: Raytracer in Excel
Source x2: Built a Civilization-type game in Excel: [CELL]IVIZATION
s0lly
Was too stupid to make a raytracer in C++: Raytracer in Excel
Was too stupid to make a Civ game in C++: [CELL]IVIZATION
s0lly
Or a raytracer: Raytracer in Excel
Or a Civ game: [CELL]IVIZATION
s0lly
Here are some good initial books:
Real time rendering, 4th Edition.
Foundations of Game Engine Development, books 1 and 2
LearnOpenGL teaches a few rendering techniques using OpenGL, you could learn some theory from that series and translate into Vulkan.
s0lly
What happens if you comment out the “translate” function call affecting the “model” variable? Ie 3rd last LoC.
s0lly
"A stone's throw away"
s0lly
Incredible! Enjoy the show
s0lly
Usually that'd be our fate in the UK! Hopefully you guys get a break - especially if this lasts a couple of days
s0lly
Yea that K index chart on https://www.swpc.noaa.gov really spiked
If I remember correctly, yes - just using simple techniques