u/sirgrumpycat
sirgrumpycat
sirgrumpycat
Possibly! Id like them to keep a lid on how many we see though, not a fan of how much World have away before it's launch.
sirgrumpycat
Hm, wonder which monster this is from? I'm thinking a red flying wyvern with fire breath?
Maybe poison as an ailment too, but that may be a reach.
sirgrumpycat
I think it's more likely we just have a day off or potentially just another small mechanic highlight video.
There's room to speculate on another weapon, but the only official word on it is that they're not giving up one 'at this time'.
sirgrumpycat
It has the special 'super' mode thing from HBG now, and pretty much everything looks to be rapid fire, but we can't see ammo types.
Just basically seems to be a speed increase across the board.
sirgrumpycat
My beloved Whirligig saw, returned to me....
sirgrumpycat
Finally, bonk.
sirgrumpycat
There's a hidden/broken wall near the arena for Omen Mohg, down in the sewers.
sirgrumpycat
Holy necro, Batman.
sirgrumpycat
That is one hell of a necro, my man, jeez.
Does make me wanna replay bl3, tho.
sirgrumpycat
Levelling Vigor is always good advice.
Hit and Run tactics work extremely well on the dragons, swoop in, bait the melee attacks and hit it's head whilst it's dipped.
Easy damage, just avoid the flying breath attacks by taking torrent really wide.
sirgrumpycat
I have come out of reddit retirement to hollow.
OHHHHHHHHHHHHHH
sirgrumpycat
Either, anything is valid.
There's no place for gatekeeping.
sirgrumpycat
That system only exists in Sekiro as it's a set character with a set build.
I'd absolutely love to have them in Elden Ring, but the variety of animations they'd need would be pretty massive.
sirgrumpycat
Toss up between my Godsbane build or my Crafting/Consumable run - it could be fun/valuable to have a challenging first run!
sirgrumpycat
It's a handy tip to remember for later than both Godskin variations are very weak to sleep.
sirgrumpycat
Majority will be on PS5 so I presume that's where the problem will be.
sirgrumpycat
I have a similar issue with my main; bow.
If I hunt solo it's like a dance, ducking/weaving/styling around the monsters every attack until I pin cushion it to death.
But whenever I play co-op the split agro means I take the occasional random blow that didn't look like it was intended for me, and then the squishy bow main dies and my friends wonder how I've got so far....
sirgrumpycat
Yeah I fear I came across a little too vindictive in my comment there.
I explain in a lower comment but it's a personal thing for me that I won't entertain the woman who shredded the childhood worlds of some close friends.
My solace in this, as a Dev, is that the Devs have been paid already. Their salaries are unaffected generally by my singular hesitation in purchasing their product.
Can't fight all the battles, otherwise I wouldn't have a device to reply to you on, but this one is one I will take.
Thanks for your kind words.
sirgrumpycat
I think liurnia feels smaller due to it being quite dramatic cut in 3, geographically it's much bigger though, especially if you consider the weeping peninsula as its own area.
sirgrumpycat
I can't win them all, and I won't disparage anyone else from playing the game if they want.
But you gotta pick your battles and this is one, in my personal circumstances that I can't ignore.
sirgrumpycat
She'll be earning royalties on every sale, whilst I love HP, I can't support someone who demonises my friends.
sirgrumpycat
Ha. Funny.
I thought that was always the obvious answer.
sirgrumpycat
DPS is unaffected, that change is really just so the debuff tether is better at it's speciality
sirgrumpycat
The gold on the warlock armour is a lot more Bayek than Altair, it also makes sense if it's one set from each of the new series.
It's going to be in Q1 2025, somewhere between Jan-March; that's usually Capcom's window.