u/tself55

363 post karma · 17.7k comment karma · joined Sep 2012

tself55

They will always allow us to name the avatar, I mean that’s the point of having an avatar in the first place… And when you allow the player to name the avatar you get stuck with having to refer to them with a title

tself55

Jewels are gear too! Get rid of those magic corrupted jewels for some uniques

tself55

Aincrad arc can feel a bit out of sorts due to how the novel was written for a competition.

There is one main story which is episodes 1,8,9,10,13,14.

The rest of the season is filled with a compilation of incredibly short glimpses at the different characters that will join our friends group as well as the boss fight on floor one which was requested by the anime writers (and subsequently turned by the author into a new series adding more detail to the early part of Aincrad)

tself55

There are several approaches that make sense:

  1. Clear MNGs for the teams with the bye week: in the Reddit bloodbowl league (Rebbl) which runs on the video games we give all teams heading into playoffs an mng clear *optional coach can decide to forgo it. We also had a bye week for 3 teams in the playoffs in our system and it was never a huge deal that these clears meant that one side could have mngs in a game where the other was full strength (this could happen normally anyways!)

  2. Do we give any treasury/spp incentives to the byes? In our league we did not, however our playoffs was quite long with the large number of teams involved in the league so the difference in games played was less pronounced. I think if you do decide to give something, nothing more than a single randomly chosen mvp award. If your league does a redraft I would count the bye week as a win for the purposes of determining the redraft allowance

tself55

Tbh there are some complaints about how skull and both down being opposite on the official dice is bad for randomization (if you get it to roll only on one axis you avoid those two results) but that’s not easy to do without making it very obvious you are trying to cheat, so it’s not a huge deal in the end.

The consensus 1-6 is pretty well distributed on normal d6s too.

If you did want to mirror the official dice the mapping would be something like
1-skull, 2,3- push, 4-stumbles, 5-pow, 6-both down… but that’s really hard to remember quickly so probably not worth it.

tself55

I think officially the dice is:
Skull opposite both down, pow opposite push, stumbles opposite push

Another commonly used mapping for d6 places skull as 1, both down as 2, push as 3,4, stumbles as 5 and pow as 6.

I don’t think I’ve ever seen your mapping used before.

tself55

3H could really use one, the graphics are pretty bad even for Switch 1 standards. I feel like Engage however really only needs minor technical upgrades in the backend so not a full on remake like Xenoblade got

tself55

Pl is super fucked when the lawyers finally get to them on the historical head injury cases… they keep proving again and again that they have zero respect for player safety

tself55

I think it’s crazy that these types of situations are not red cards, nothing is more dangerous than going in with your head directly at the goalies head.

tself55

I feel like most of these mechanics are just ways to make the enemy immune to weak/str and are uninteresting

tself55

Yu Yu Hakusho English dub is very good

tself55

There is no such thing as “weakness to magic”, armored units just have naturally lower resistance stat and growth

tself55

You are NOT supposed to have 3 Lp versions of these items, the balance of the game is that the higher lpl items are that way because they are strong with only 1 or 2 added affixes on them

tself55

The same things people praise FW characters for are the things they criticize engage for. It’s like a living example of the HR meme

tself55

You don’t want to make such a skill too powerful for sacking though, this really steps on the toes of wrestle a bit too much I think.

If you want to keep this idea I think it has to cause a turnover.

tself55

All three of them are signing in via the Soul Translator rather than converting accounts from ALO, their appearance is coming from their own souls and a bit in accordance with the myths around the goddess accounts they are using.

Since Asuna more strongly identifies with her SAO appearance (and therefore her real life appearance) she comes in like that, while Sinon and Leafa identify with their respective characters from the games rather than their irl appearances.

tself55

Traitors Tongue is a global drop unique, it can drop with CoF. Maxroll has a very poorly worded drop locations that confuses new players so don't be too hard on yourself, that line is just telling you that Reign of Dragons has a reward node that is just for that item type. Which means you have a very slightly higher chance of finding it if you seek out those specific mono floors. For all intensive purposes you can completely ignore this and just target farm with CoF and rune of ascendances instead. It's way more important to be filling out your blessings from the monos than trying to target one specifically.

tself55

Can we clarify which unique items you are asking about?

There are global drop uniques, and there are boss drop uniques, but there aren’t any “timeline specific” uniques

tself55

The combat system is math. Atk-Def or Res, AS vs opponents AS, removing enemy hp before they can do fatal damage to your team. Each game has its own quirks and skills and stuff to learn

tself55

Found the AI bot

tself55

Companies would prefer to start at a time where immediate issues can be fixed, aka during the work week, if a problem happens on a launch weekend then it doesn’t get fixed until Monday after

tself55

This feels like an insult to Morrowind, to compare such a unique and interesting world hand crafted and explorable to lol it’s just Rome+North Africa

tself55

There is no such thing as “from specific monos” in last epoch though. This is a mistake that people have when they read the “target farm here” lines in maxroll guides. Yes there’s a single type of mono reward that drops uniques of a certain slot… no this does not mean you can only get the item there

There are boss drop uniques, but those are in all arpgs

tself55

Poe2 has so far failed at this though… it’s always the same builds every season at the top: some flavor of elemental bow skill, casters who measure their dicks in comets per second, and maybe a new op flavor of the month comes in to inevitably be replaced when it is acknowledged as a mistake

tself55

It’s weird… Poe players always like to harp on that the mechanics are SOOO different from each other, but they are mostly all just flavors of “kill lots of enemies spawning around you in a circle”

Don’t get me wrong, I love playing poe2 and I do enjoy the mechanics… but to act like ritual is different to expedition is different to breach is just mind-boggling to me. They all ask me to do the same thing: kill enemies in a circle.