It’s not really, at least by itself. Agree that there was overhiring during Covid. The industry is still larger than it was pre-COVID. Many of the positions that have been eliminated were not necessary, and if I’m being truly honest, many of the people (not all) who were laid off and have struggled to find work since were not the strongest developers. (Some were — being a talented developer and getting a job are not exactly the same skill set.)
The real issue is that VC is very cold on games. This means that you’ll see more from big companies who already have funding and less from AA or indies, unless they’re very small and self-funded.
EDIT: lol, this was apparently an unpopular opinion but I have no idea why
It’s not really, at least by itself. Agree that there was overhiring during Covid. The industry is still larger than it was pre-COVID. Many of the positions that have been eliminated were not necessary, and if I’m being truly honest, many of the people (not all) who were laid off and have struggled to find work since were not the strongest developers. (Some were — being a talented developer and getting a job are not exactly the same skill set.)
The real issue is that VC is very cold on games. This means that you’ll see more from big companies who already have funding and less from AA or indies, unless they’re very small and self-funded.
EDIT: lol, this was apparently an unpopular opinion but I have no idea why