u/underskingame

483 post karma · 98 comment karma · joined Aug 2026

  1. 1points

    I launched my Kickstarter this morning. Here's what the last 3 weeks (Steam Next Fest + free demo) actually looked like, in numbers. (self.SoloDevelopment) [Marketing]

    0 comments

  2. 2points

    I launched my Kickstarter this morning. Here's what the last 3 weeks (Steam Next Fest + free demo) actually looked like, in numbers. (self.IndieDev) [Discussion]

    5 comments

  3. 0points

    €8,000 goal, 21 days, a mail carrier's horror roguelike: UNDERSKIN launched this morning, free demo on Steam. (self.kickstarter) [Self-Promotion]

    0 comments

  4. 1points

    UNDERSKIN: pixel art psychological horror roguelike, free demo on itch.io and Steam. Kickstarter launched today. (self.itchio) [Game]

    0 comments

  5. 3points

    you told me my main menu was bad. i redid it, and the demo is out now (i.redd.it) [Feedback?]

    2 comments · source

  6. 0points

    Today my game's music was born, and I can't even let you hear it yet (self.IndieDev) [Discussion]

    6 comments

  7. 2points

    Non capisco, forse sbaglio qualcosa o non compro bot (self.IndieDev) [Feedback?]

    14 comments

  8. 19points

    In August you told me my friend's ink was better than my sprites. So I hired a pixel artist to redraw every character from his drawings. Here's the first one. (i.redd.it) [Image]

    4 comments · source

  9. 2points

    new recordings for my game, thanks to two friends of mine (v.redd.it) [Video]

    4 comments · source

  10. 72points

    I spent this week hiring a pixel artist for 663 sprites. Here's what the quotes actually looked like. (self.IndieDev) [Discussion]

    56 comments

  11. 431points

    My best friend started hand-drawing every boss of my horror roguelike in ink. This is the Shift Manager - the floor 1 boss. (i.redd.it) [Screenshots]

    143 comments · source

  12. 1points

    Solo dev — the cinematic opening of my psychological horror roguelike, UNDERSKIN (v.redd.it) [Upcoming!]

    1 comments · source