Where does DA go from here?
DA: The Veilguard. Man, where do I begin? The highs can be pretty high, and the lows are definitely quite low.
Whether or not the art style jives with you, this is some of the best - imo - production value I've seen from an RPG in a long time from facial animations, settings, etc. Props to BioWare for that. The zones feel independent, unique (also gorgeous) and really give you an insight to the cultures and people there. I enjoyed exploring for awhile until it felt almost Inquisition-grindy. I couldn't push forth too far into OG Inquisition for its engagement mechanics, which were pathetically Ubisoft-esc.
The classes - though few - feel very distinct from one another. Unfortunately, I don't see that driving me for another playthrough as combat becomes fairly grindy and repetitive especially on higher difficulties where enemy health is jacked up to no end. Playing as a rogue has been a good time, and I'll give praise to BioWare for allowing the player to freely respec their character at will. I've tried Duelist, Saboteur, and Ranger builds and have enjoyed all three for their variance on gameplay.
There are some great voice actors, but we know the writing isn't good. Said writing is PG-13 or pushing PG at times. I found myself enjoying the moment more than the actual dialogue except with Solas, I'd say. He was always enlightening to chat with. Enjoying the moment in dialogue in this game is more so enjoying the visuals and production values stated above. The companion stories DAV range from fantastic to needing to be completely reworked or removed from the game (obviously not happening). I'm a progressive and inclusive guy, but Taash's story feels so incredibly forced that I actually had to cringe. BioWare shit the bed on this. I don't care what race, orientation, etc. a character is, but to drag a player down some HR-infused storyline is bad writing - very bad.
IDK, man. DA has never had an entry even remotely close to another. DAO is one of the best games of all time. DA2 was massively rushed by EA and suffered for it. DAI tried to mix 1 and 2 alongside some heavily grindy mechanics. DAV succeeded (somewhat) with its combat model but lacked BioWare's legendary writing. It's a series that has a serious identity crisis. I hope we see another one, but I doubt it.
197 comments · 73% upvoted · other discussions
Wouldn't surprise me if it'll be like Fable. Gone for 10-15 years, then given to a new studio for a soft (re-)reboot that's set in like... year 99:Dragon.
Assuming the AAA-industry doesn't just suddenly get really excited about trying out new IPs I mean. Then it might be dead.
SuddenlyCake 21 points · Apr 2025
Did any Bioware IP to other studios tho? Seems like all of them are in the vault
Darazelly 45 points · Apr 2025
I mean, EA owns the IP, they can do whatever they want with it (Edit: Just like how Microsoft owns the Fable IP). Only IP they haven't used is Jade Empire. KOTOR and BG are both licensed properties owned by other companies.
I guess the underlying bit to my guess is that I'd be surprised if Bioware is around for much longer, considering the next ME game is years and years away, assuming the project have even been greenlit in the last few months.
Geostomp 8 points · Apr 2025 · Arcane Warrior
EA almost never lets an IP go. Not when they can theoretically make money off of it years later with nostalgic remakes.
Darazelly 10 points · Apr 2025
Yeah? That's why I'm willing to guess it'll just get punted over to some other studio if Bioware goes under? It getting handed to another studio doesn't necessitate it being sold by EA, they just need to pick a studio they either own, or just license the DA IP to the studio and publish the game. :''D
[deleted] 4 points · Apr 2025
Your take is exactly the same as mine. After a flop like this, it'll be over a decade before they touch the IP again, and they'll try something like a soft reboot for sure, moving as far away from the one that flopped as they can.
Shandyxr 6 points · Apr 2025
Jade Empire is one I forget about, but I loved it when I played it.
peppermintvalet 6 points · Apr 2025
They apparently used Jade empire 2 plot points in mass effect and dragon age. I’m still mad about it.
Istvan_hun 5 points · Apr 2025
also, the blight/archedemon idea in Origins is very, very similar to the King of Shadows in Neverwinter Nights 2.
But yeah, the anvil of the void (DAO) and the rift below the lake (DAI) were definietly lifted from Jade Empire.
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Contrary45 19 points · Apr 2025
Baldur's Gate, Neverwinter Nights, and KotoR (if we count the remake) all got passed around to other developers at some point.
purple_clang 9 points · Apr 2025
Wouldn't WotC have a lot of the rights for the story/narrative aspects of Baldur's Gate? Some of the characters appear in other WotC materials (e.g. in some of the novels). Neverwinter Nights also isn't a fully original IP. Same for KotoR.
Contrary45 6 points · Apr 2025
Yes and EA owns Dragon Age and Mass Effect not Bioware.
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MarshallDyl26 2 points · Apr 2025
There’s another studio supposedly working on a KOTOR remake but that’s just a fart in the wind at this point as no gameplay and very scarce details have been shown,
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Depressed_Warlock 6 points · Apr 2025 · Lyrium Buttplug User
The best thing that could happen would be EA ditching Dragon Age and Larian buying it later and getting Gaider and Laidlaw back into it. Wishful thinking, I know. But a man can have his dose of copium.
Istvan_hun 2 points · Apr 2025
Probably. 15 years of silence before a reboot with a different studio.
Some of these are actually good, like Wolfenstein TNO or the "new" XCOM.
No_Routine_7090 2 points · Apr 2025
I feel like this is the best case scenario but I’m reluctant to say this would satisfy me. We don’t really know how Playground is handling Fable and everything I’ve seen suggests a hard reboot that dismisses everything post fable anniversary (and potentially even original fable) entirely.
I’m just not sure how valuable series reboots are that reject the spirit of the franchise and play with its corpse. But perhaps I am being too cynical.
I can’t say for sure until we have more info. All I can say for now is that the promotional material for the new fable reminds me too much of the promotional material for the last year of Veilguard.
If a dragon age reboot goes the route that I suspect of new fable it probably will take place at the end of the third blight and follow the as yet unknown hero who slew Toth. Not necessarily bad imo but unlikely to live up to the franchise name and continue the series.
Darazelly 7 points · Apr 2025
Oh agreed, the new Fable is absolutely a complete reboot, but I used it more as a example of a dormant IP (whose studio went under) that was brought back.
Unlike Fable, which, kinda... wrote itself into some corners/had story that was all over the place, DA feels more like something like Star Wars, or even the Elder Scrolls. It's got plenty of pre-history, for as you say a Third Blight game (agree with you on it, it's also been my guess when this topic have come up elsewhere), but also there's... you can do smaller narratives in Thedas that doesn't involve end of the world stuff. It's a lot more open in that regards.